The Unreal Engine-focused mod Ultimate Engine Tweaks has released version 8.0, delivering 20 new optimizations alongside refinements to 15 existing tweaks. The update targets stutter reduction, ...
Xbox Game Studios subsidiary 343 Industries is changing its name to Halo Studios, and all future Halo projects will be built in Unreal Engine 5, including multiple new Halo games currently in ...
There is a scene that most people who grew up watching The Matrix remember clearly. Neo sits in a chair, a needle goes into the back of his skull, and seconds later, he opens his eyes and says, ...
I’ve spend a lot of time this month, wrapping my head around rigging and animating. Now, if you’re new to animation or Blender / Unreal Engine 5, rigging is the process of creating a skeleton for your ...
For Studio Wildcard's co-founder and development director, Jeremy Stieglitz, there's a "golden trio" of elements that need to come together to lure fans from its ageing but adored Ark Survival Evolved ...
Bodycam is the first ultra-realistic multiplayer, first-person shooter game made using the latest technologies of the next-gen game engine Unreal Engine 5. Developed by two French video game ...
Jaime Tugayev is the News Editor at DualShockers, where he covers gaming news, reviews, features, guides, and major industry updates. He has been writing professionally since 2013 and covering games ...
TL;DR: The Legend of Zelda: Ocarina of Time Unreal Engine 5 remake by CryZENx offers a playable, visually stunning recreation of the classic 1998 game. Featuring updated lighting, water effects, and ...
Metal Gear Solid Delta Snake Eater may have been released to critical acclaim, but there’s one aspect about Konami’s remake that graphics-focused fans are not happy with. The game’s gorgeous visuals ...
RPG Former Bethesda artist says 'every single developer' has already brought up 95% of the complaints that made it to launch, but as Todd Howard told him, 'we can't do everything' Gaming Laptops Apple ...
Unreal Engine 5 performance issues aren't the fault of Epic, but instead down to developers prioritising "top-tier hardware," says CEO of Epic, Tim Sweeney. This misplaced focus ultimately leaves ...