Microsoft rolls out Shader Model 6.10 and AgilitySDK 1.720, adding AI-ready APIs and improved GPU performance to DirectX 12.
Microsoft has released DirectX 12 Agility SDK 1.619, introducing Shader Model 6.9 alongside new Direct3D 12 and DXR 1.2 features in a stable form for developers. The update enhances ray tracing ...
The UE5 implementation is reportedly 'in progress' and could help developers reduce shader stutter and long load times in ...
// [X] Renderer: Large meshes support (64k+ vertices) even with 16-bit indices (ImGuiBackendFlags_RendererHasVtxOffset). // [X] Renderer: Texture updates support for ...
Star Wars: The Old Republic’s latest executive producer’s letter is out, with Keith Kanneg recapping some of what we saw in the first quarter of 2026 and looking ahead. The team is also updating on ...
PCWorld reports Microsoft is embedding AI into DirectX with new tools called DirectX Linear Algebra and DirectX Compute Graph Compiler to revolutionize game rendering. Major chip makers AMD, Intel, ...
PCWorld reports that Microsoft’s new DirectX ray tracing updates could deliver performance boosts of 40-90% through Shader Execution Reordering technology. Intel Arc B-Series GPUs showed remarkable 90 ...
Microsoft has quietly released its latest DirectX 12 Agility SDK (version 1.619 alongside the 1.719-preview), and while the patch notes are dense with developer jargon, the implications for PC gamers ...
If you’ve been eagerly waiting for the Code Vein II release but are facing the dreaded ‘DirectX 12 is not supported by your system’ when running the game, you ...
DirectX 11 vs DirectX 12 Test in 6 Games Games: Rise of the Tomb Raider Deus Ex Mankind Divided - 01:36 Battlefield 1 - 03:28 Sniper Elite 4 - 05:23 Total War warhammer - 06:58 Hitman 2016 - 07:42 ...
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