Unity (U) shares zoomed to the $19 area after reporting preliminary Q1 2026 revenue of $505M-$508M, crushing guidance of $480M-$490M, with Strategic Grow revenue expected to jump 48% year-over-year ...
Game engine maker Unity, whose tech powers many games, from 2025 hits like Hollow Knight: Silksong and Peak to anticipated 2026 offerings like Mouse: P.I. for Hire and Replaced (both of which are due ...
Fri, March 27, 2026 at 3:23 PM UTC Unity Software (NYSE:U) stock is skyrocketing on two major catalysts Friday morning. The main share-price drivers are reports of a China business sale and a blowout ...
With the launch of its new Core Ultra 200HX Plus series today, Intel is cashing in on 40 years of workload-optimization experience in a single revolutionary feature — the Intel Binary Optimization ...
Explore how next-gen game engines like Unity and Unreal Engine technology are evolving, powering advanced graphics, cross-platform development, and real-time 3D experiences across games and beyond.
Coffee Stain and Ghost Ship Games has announced the release date for yet another spin-off from the popular Deep Rock Galactic IP. The devs are back with a new roguelike experience, with Deep Rock ...
For nearly a century, we played golf balls composed of materials not out of place at Office Depot — or at Cinnabon. Thankfully, a more solid idea emerged. By the mid-1990s, many top-shelf golf balls ...
GameSpot may get a commission from retail offers. Bethesda's Todd Howard has reaffirmed that The Elder Scrolls 6 will use Creation Engine 3, the latest version of the game engine that has powered most ...
Unity stock has tumbled twice recently, first after Google's Project Genie Reveal, and then after a disappointing earnings report. Project Genie is impressive, but it won't replace video game engines.
In an unexpected bit of news, Toyota has unveiled a proprietary game engine called Fluorite. Nope, this doesn't mean the company is entering the game development any time soon, but rather, is ...
Nioh 3 is the first game in the series to adopt an open-world approach, where you can explore pretty much wherever you like. There are some constraints to that, as each subregion within the game's ...