Cyberpunk 2077 PS5 Pro update adds new ray tracing modes, PSSR support, and up to 90 FPS gameplay improvements for players.
CD Projekt RED has enhanced Cyberpunk 2077 on PS5 Pro with BVH8 and PSSR, allowing them to add new ray tracing performance ...
Pearl Abyss has shared details on the PS5 and Xbox Series X/S versions of Crimson Desert ahead of its launch next week, revealing the game is able to run at 4K 60 FPS + with ‘high’ ray tracing ...
It would be disingenuous to say that ray tracing is a gimmick in 2026. Eight years after Nvidia first brought real-time ray tracing to consumer GPUs, the technology has certainly evolved and become a ...
Modder Andy Nguyen has managed to port Linux to the PS5 and got Grand Theft Auto V Enhanced up and running with ray-tracing at a blistering pace of 60 FPS. This particular setup is only able to run ...
Something to look forward to: Developer Pearl Abyss has spent six years showcasing screenshots and videos from its upcoming open-world fantasy game, Crimson Desert, which many suspect are too good to ...
The FPS Review on MSN
Microsoft standardizes shader execution reordering in DirectX: Intel Arc sees up to 90% ray tracing boost
Ray tracing performance on PC just got a quiet but significant push forward. Microsoft has officially standardized Shader Execution Reordering in the DirectX Agility SDK 1.619 release, making SER a ...
Discover how ray tracing technology transforms graphics rendering in modern games, delivering realistic lighting, shadows, and reflections that enhance immersion, clarity, and overall visual impact.
The 1990s created first-person shooters. Sure, some prototypes predate the decade, but the FPS genre truly came to be in 1992 when id Software released Wolfenstein 3D, followed by Doom the very next ...
Eric Warner is a Journalist and Multimedia Producer based in New England with over seven years of experience producing stories for multiple print, online, radio, and video publications. Eric has been ...
Nvidia has published its full GDC 2026 presentation on its upcoming path tracing and micropolygon tools. The video offers a ...
Tristan Jurkovich began his career as a journalist in 2011. His childhood love of video games and writing fuel his passion for archiving this great medium’s history. He dabbles in every genre, but ...
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