Panic, the firm behind the Playdate handheld, now prohibits creative AI applications while preserving developer productivity ...
Over the years, several developers have established themselves as the best in the industry. Incredible games have been released over the years, and fans have long debated which game developer is the ...
The Australian games industry has been on a real roller-coaster ride over the past couple of decades. The country had built up some big studios like Pandemic, Krome, Blue Tongue, 2K Australia, and ...
There are a lot of Star Wars games currently in the works, and this is the comprehensive list of each project and their ...
When it comes to a dream career in game design, every journey starts at the same place—picking the right university. According to new international rankings from The Princeton Review, Rochester ...
TL;DR: A new Lord of the Rings game reportedly backed by a $100 million investment is said to be developed by Crystal Dynamics, not Warhorse Studios. The game aims for a large open-world experience ...
Fortnite developer Epic Games has announced it is laying off 1,000 staff, due to a "downturn in engagement" in its evergreen battle royale. In a message to staff shared publicly this morning, Epic ...
Stellar Blade developer Shift Up has bought Resident Evil creator Shinji Mikami's new studio, Unbound, and will help to create and publish its next game. Mikami, the legendary Japanese designer also ...
Rockstar Games confirms a data breach by a hacker group who are demanding ransom ahead of GTA 6's November 2026 launch.
Rockstar Games confirms that "a limited amount" of information was accessed in a data breach, but says it will not affect the ...
TL;DR: Warhorse Studios, owned by Embracer Group, is reportedly developing a new Lord of the Rings game with a $100 million budget funded by the Abu Dhabi Investment Office. The third-person action ...
According to former Stardock business developer Larry Kuperman, retail chain GameStop was once convinced that the digital distribution of video games was merely a “passing phase,” and that once the ...