In a nutshell: Modern CSS has been pushed into some unusual places over the past few years, but few experiments stretch it as far as a fully playable version of Doom rendered entirely with HTML ...
Kiki Wolfkill, art director, producer, and veteran of the Halo franchise and other big Xbox properties, revealed she's ...
Whether they're linear games with secrets or open-world games with large maps, these are the FPS Games That Reward ...
An HR advisor with a background in recruitment and HRIS functions, with a passion for video games and writing. Oliver grew up playing Call of Duty with his siblings and has garnered 1000s of hours ...
FPS Last Flag, the debut game from the studio founded by Imagine Dragons' lead singer, becomes the latest multiplayer shooter struggling to find an audience Games Upcoming 2026 games: All the new PC ...
Evan is a Communications student based in Edmonton, Alberta. Formerly a sports writer, he was drawn to Game Rant by his longtime passion for video games. An avid gamer since the age of 13, Evan has ...
Blake Morse is a contributor that has been working in the video game industry for over 18 years as a journalist, content creator, and has helped to publish and promote a number of indie games. In that ...
According to a recent job listing, Blizzard is cooking up a new game in an engine and a genre that none of its releases have used before. The studio is looking for a "Lead Designer, Innovation" to run ...
I love noir. I’ll take all kinds: the hardboiled detective, the seedy crime story, neo noir, classic pulp – you name it, I’m buying. So when Mouse: P.I. for Hire sauntered onto my screen the way Ilsa ...
In an alternate universe, Renderware would have kept growing under Rockstar. There’s a particular reason GTA changed in visual identity completely when it entered the HD Universe. Now, we know a ...
As someone who enjoyed the 2010 original game, I was surprised that large parts of Super Meat Boy 3D felt boring or that I was going through the motions as I moved from level to level. It's hard to ...